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Home/RITUALS/ The dilemmas game - card game
The dilemmas game - card game
The dilemmas game - card game
The dilemmas game - card game
The dilemmas game - card game
The dilemmas game - card game
The dilemmas game - card game
Home/RITUALS/ The dilemmas game - card game

The School Of Life

The dilemmas game - card game

€18,00
 

This game invites you to flex your moral muscles and compare your problem-solving skills with those of your friends and family.

Players must propose different solutions to 52 common dilemmas, using analogies or drawing on real-life experiences to explain their answers. It's a fun and enlightening way to practice dealing with life's inevitable dilemmas.


The cards contain five categories:

  • Relationships
  • Work
  • Conviviality
  • Family
  • Free time


Examples:

  • Your good friend has confessed to you that he or she is cheating on his or her partner, with whom you also have a good relationship. You're sworn to secrecy, but you hate being part of their deception. Whatever course you choose, it means betraying a friendship. What would you do?
  • You have been offered a prestigious job at a large multinational. It's your ideal role at a higher salary, but the company has a poor track record, having been involved in several humanitarian disasters in underdeveloped countries. What would you do?
  • An old friend you haven't seen in years calls you to say he or she wants to lend you a large but ultimately manageable sum of money to cover the costs of their mother's funeral. While they may be telling the truth, your knowledge of their somewhat chaotic past makes you suspect that they may have a different goal in mind. What would you do?

Example cards:

  • “Everyone is afraid – even those who scare us.”
  • 'Trust is what translates theory into practice. It should never be seen as the enemy of good things; it is their crucial and legitimate catalyst. We need to develop trust within trust.”
  • “We haven't seen enough of the rough drafts of those we admire. Self-confidence means forgiving ourselves for the horrors of our first attempts.”


How to use the cards

1. The aim of this game is to provide good advice – wise, convincing and, above all, useful suggestions for solving a series of common dilemmas. In this game, the person who gives the best advice wins.

2. Players must agree on how many rounds they want to play. We propose a multiple of the number of players involved. By 4 players we mean, for example, 4, 8 or 12 rounds (everyone gets an equal number of turns).

3. Choose someone as 'Questioner' for the first turn. Shuffle the deck of dilemma cards and place them on the table, dilemma side down.

4. The questioner takes the top card and presents the group with a specific dilemma. Each player works clockwise and takes turns giving their advice. What counts is being convincing, interesting, alert and sensible about the real difficulties in the dilemma. Players may consider using analogies or drawing on real-life experiences to explain their proposed response.

5. After everyone has given their perspective, the questioner chooses which player he thinks gave the best advice to solve the dilemma. This will of course be a subjective judgment, the questioner is free to choose the criteria with which he assesses the quality of the advice. They could choose the answer they found most helpful, most compassionate, or perhaps most original. The player who is deemed to have given the best advice gets to keep the dilemma card.

6. After the winner of the turn has been chosen, the player sitting clockwise from the questioner takes a card and poses the following dilemma.

7. At the end of the game, the player who has collected the most dilemma cards has given the best advice and is therefore crowned the winner.


52 cards | 129mm x 90mm x 24mm

Including instruction card

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